Tying system shock 2 to bioshock12/17/2023 As a former Pinkerton agent, Booker knows how to use a gun, and picks up a wide range of them during his time in Columbia, ranging from a humble pistol to something resembling a burst-fire flamethrower. However, this only scratches the surface the story goes much, much deeper than a simple ideological struggle: as it slowly unfolds, the truth begins to dawn, and by the end you will find yourself looking back and thinking “ now that makes sense!”īioShock Infinite is, at its core, a first-person shooter with a few RPG mechanics. Unlike BioShock 2, this is truly the sequel that the game deserved.ĭespite his intentions of simply grabbing the girl and getting out, Booker is dragged into a sort of civil war between Father Comstock and the Vox Populi, a group of anarchists who want to empower the workers and tear the ruling class down. This is a theme that pervades the entire game. And yet, instead of a ruined shell you see a thriving utopia, with bright sunshine rather than murky seawater. Your first impression of Columbia is a relaxed stroll through idyllic avenues, watching children frolicking in the street, couples walking by with their arms linked, and even a barbershop quartet hovering along in the sky.īioShock Infinite’s parallels with the original are immediately obvious: a man travelling across the ocean, a case with a gun inside it, a lighthouse, travel to an impossible city that he didn’t even know existed. The girl in question is Elizabeth, a young lady with remarkable powers who lives in the floating city of Columbia, founded by Father Zachary Hale Comstock, a born-again Christian preacher calling himself the Prophet. The year is 1912, and Booker DeWitt is given a task by a mysterious gentleman: “Bring us the girl, wipe away the debt”. By Arthur Kabrick, posted on 28 March 2013 / 7,876 Views
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